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Broken Textures

ErikZabokrtsky
7-Bedrock

Broken Textures

I am using Creo Parametric 6.0 6.0.4.0

Every so often, completely random and can't reproduce, we have parts that the textures appear to break. This usually happens when a hole location is changed. If the part is saved, then the broken texture will carry through to assemblies. Simply making another change to the hole location will usually fix it.

Here are the errors that I faced
No error messages or warnings

1 ACCEPTED SOLUTION

Accepted Solutions


@ErikZabokrtsky wrote:

Picture of what the part looks like when it breaks.


Hi,

1.] did you check the problem on different computer ?

2.] did you check the version of graphic card driver ?


Martin Hanák

View solution in original post

3 REPLIES 3

Picture of what the part looks like when it breaks.


@ErikZabokrtsky wrote:

Picture of what the part looks like when it breaks.


Hi,

1.] did you check the problem on different computer ?

2.] did you check the version of graphic card driver ?


Martin Hanák

Initially I was under the impression that it was my entire engineering group having the issue sporadically, but I've since found out it was only two and they both are on the same Graphics Driver Version. So I am in the process of updating both of them and will see if the issue persists.

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