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Casting BOM's

Newbie

Casting BOM's

I am starting to work with cast parts that need to be machined. We have
been going back and forth on the best way to handle cast parts (master
model merge, inheritance features, data sharing shrinkwrap, family tabled
cast instance, assemblies with the machined cuts) and wanted to get some
feedback from others that model cast parts. What are the benefits and
detriments to each.

Also, is there a way to get the cast part to show up in an assembly repeat
region exploded BOM as a sub-level to the machined part? Since this is a
model and draft question I am double posting it. Sorry if you get this
twice.

Michael D. Oyster
Design Engineer
Hendrickson International
Trailer Suspension Systems
2070 Industrial Place SE
Canton, OH 44707-2641 USA
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