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Hi, I know that how to save decals within my own system i.e to place them with in default place for decals but when i export to any other format, only the colors of materials are saved without any decals. Is there anyway i can save decals to an exported files? or if i could modify .mtl file permanently so that decals get saved with that?
Solved! Go to Solution.
Hi,
I think Creo is not able to put decals into export file formats. For example see https://support.ptc.com/appserver/cs/view/solution.jsp?n=CS177590.
You can ask PTC Support ...
MH
save_texture_with_model yes
also see the other save_* options
Also in the render dialog.
Well, i have already set save_ options to yes. Does not work, only the material color is save not the texture. Tried various formats too.
The problem with anything except color is the receiving system must have a matching method of projecting the bitmap onto the surface(s).
Looks like you are not the only one to look for an answer:
graphics - How to export textures? - Mathematica Stack Exchange
I expect that the most frequent use is .stl/.vrml but those are triangle mesh models that have well defined uv coordinates for each face to map a bitmap with.
Not sure about the .mtl file - this seems to cover it well http://www.fileformat.info/format/material/
I dont use Mathematica. I have tried all those formats.
Hi,
I think Creo is not able to put decals into export file formats. For example see https://support.ptc.com/appserver/cs/view/solution.jsp?n=CS177590.
You can ask PTC Support ...
MH
Thanks, i needed a confirmation, tried almost everything.