I am trying to fill a hole on a complex surface. I use curves to chop it up and boundary blends to fill it in. However the tangencies are not perfect and I can still see a small seam. Any suggestions would help.
Solved! Go to Solution.
Did you try selecting the quilt, and doing a copy and paste with the "untrim" boundary option?
This thread discusses similar "reverse-engineering" effort:
I tried that and it doesn't give me the results I need. I lose the profile and I get overlap with the existing surfaces.
Cool, just keep in mind there are many ways of "skinning" the cat
Which makes me wonder - the quilt in your first post comes from an external copy geom reference - have you tried to obtain this original geometry?
yes but unfortunately they would not turn over the native file. So I had to fill in some holes and use the warp feature to tweak things.
Yeah, after trimming out the center section, I was able to patch it pretty easily (pardon the quick and dirty modeling).