Revolute a body between 2 edges!!
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Revolute a body between 2 edges!!
Hi,
I have partially constrained a body such that it could only rotate in Z-axis. Now, the body doesn't stop when it hits other body rather it passes through. How could i control this motion? The maximum angle it could possibly rotate is like 60° untill it hits the edge of other component, but it rotates complete 360°. Is it possible to prescribe motion between two edges?
Thanks a lot!!
Best,
Vish.
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This is about Mechanism and you need a kind of interference check, to limit the movement when different parts collide, right?
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You can use "rotation axis limits" on the pin (or cylinder) joint, and set the stopping surface as you wish.
Another option - much less desired - would be to use Cam with liftoff option between the two surfaces that should not interfere.
Regards
- Vlad