That, as I see it, is the whole problem with this new UI on Wildfailure.
There are too many mouse click combinations and other required inputs
that aren't communicated to the user. And if you miss them, you're out
of luck. This seems to especially apply with respect to selecting
chains of edges for rounds and sweeps.
Wouldn't it make sense for features to work as follows: If you have
geometry selected and you initiate a feature, the feature acts upon the
selected geometry (I believe this is usually the case). But, if you
haven't selected the required geometry, the feature should explicitly
prompt you for it, restricting your picks to the geometry type required
(don't let me select a plane if a curve is required). And if there are
"advanced" options to the feature, put them under an advanced tab.
Don't make them hidden because I wasn't standing on my head when I
<ctrl><shift> right-clicked on something.
(Notice, I didn't use the SW word)
www.rainbowsystem.com <http: www.rainbowsystem.com="/>
Pro/E 2001, ver. 2001360 (but carefully examining WF3)
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Dell Precision 360
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