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copying a face

ptc-2046590
1-Newbie

copying a face

I have created a component in ProE (vs2) with cylinders at different angles and faced it off flat. But I need to extrude this flat surface vertically now. Is there a way of getting a sketch of the face and just extruding it or be able to copy it. I also need to make a plate that will sit inside it after. Some one mentioned the ‘quilts’ function … what does this do? Thank you for your time!
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3 REPLIES 3

To simplify the problem, got a complicated shape (not drawing just ended up like that from removing material…. On a flat plane, is there a way of picking up the outline, may be putting it into sketcher and doing stuff to it after???

Gregory, This is quite easy. Just start a sketch on the "cut-off" plane you are referring to, then pick the icon with the "Create an entity from an edge" description. For the ellipses formed from your angled cylinders you can just pick directly, but the Chain and Loop options are especially useful when picking up more complicated boundaries. I'm not sure about your "plate to fit inside after", but you can create a second part within a "real" or temporary assembly and subtract the intersecting geometry of another part. Need to know a bit more about what you are trying to do. David

1).select the surface of that face -copy & paste. now u can select this newly created surface & give thickness. 2).select that face as sketchinng face then you can do as follows A). in sketch ,use "create an enity by offsetting an edge " give offset value.this way u can make the plate to cover. B).simmlrly , use create "enity from an edge" to make the extrussion