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Animation wierdness

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Marble

Animation wierdness

I am creating an animation that has a part going through an ever increasing transparency overa time period of about 10 seconds. I can create the steps fine BUT I cannot get the "Ignore Surface Properties" to stay unchecked. That is I want to use the part's color for the animation. I have unchecked that box in each of the transparency waypoints but each time I run a new playback the boxes revert back to being checked. The result is the part I want green turns grey and then goes transparent.


Also, if a playback is imported in the MDO to animation, is the abilty to create an MPEG unavailable since the Keyframe Icon is grayed out? In other words, do I have to recreate all the contraints / servos in the Animation mode?



Is this a bug in M050?

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