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Exploded Assemblies

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Newbie

Exploded Assemblies

I'm having problems controlling the final exploded position of
components in an assembly. First, I set the component's status to
Unexplode. Then I edit the position to move the component to where I
want it. Everything looks fine until I hit Ok, then the component jumps
out to some predetermined position that is nowhere close to where I had
it or need it to be.

Has anyone else experienced this and found a way to override the default
explode position? Just to add to the fun, it doesn't happen on every
component either.

Thanks!

Wes
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