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How to animate hose with movement of attched assemblies?

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How to animate hose with movement of attched assemblies?

Hello All,

Is there any way to animate hoses along with changes/movement of assembly?

Please do needful as it is my project requirement.

Thanks,

jitu

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5 REPLIES 5

Re: How to animate hose with movement of attched assemblies?

Can anyone help me to find out an alternate option if it is not possible to move parts like mechanism?

Re: How to animate hose with movement of attched assemblies?

Animation of features like hoses requires regeneration which cannot be done in mechanism or animation.

Linkages can be animated, Ones where assembly constraints force components to move with other components. Springs and chains have been made to do this.

Depending on the quality you need for the animation, you might be able to link "capsule" like segments and treat the cable like a chain by linking the "capsules".

I have done this with cable tracks and I can tell you it really takes some patience to assembly these. Not to mention the CPU power required to move things like this in real time (using drag component).

Alternatively, you can have a lot of hose models in different positions for each frame. in Animation, you can turn components on and off along the timeline. In your case, you can simply swap hose displays between frames. If you get clever, you can do this fairly quickly with family tables in the hose part.

Alternatively, you can capture frame by frame and assembly this in another program like PhotoScape and make an animated GIF file.

PTC really needs to add the ability to regenerate between frames in both mechanism and animation. This is a serious flaw in what is otherwise a valuable feature. It doesn't seem to have been touched for over a decade.

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Re: How to animate hose with movement of attched assemblies?

It doesn't take a lot of CPU, it takes using the CPU correctly. Look at Blender and the physics engine which handles fabric of all things, as well as chains and cables. I don't know why PTC doesn't use the physics engine that Blender has; I think it can be licensed without cost.

Blender Physics Chain Animation - YouTube

Re: How to animate hose with movement of attched assemblies?

Thanks for your support. But PTC need to do something for hose mechanism in piping enhancement.

Re: How to animate hose with movement of attched assemblies?

To do a hose properly requires a large deformation FEA solution on a composite structure. In a way it's worse than simply plastic deformation as in a hose being formed there is energy being stored in the overall shape and often there are multiple solutions to store the same energy. That's not going to happen.

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