I have searched the archives, but cannot find how to do this. I am looking to use the edge from a solid (in an assembly) and rotationally project the edge to a plane. Alternatively, create a surface by revolving the solid body edge, and then extracting the intersection of the surface to a plane. Basically like creating a trace curve of a curve (which would be a surface).
I have done this with UG in the past, but cannot figure out how to do it in Pro (I have WF2 and WF4).
Attached is an image showing what I am looking to do.
Thanks for your help.
-Andy