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Deforming a rectangle to follow a sine.

Errol
1-Visitor

Deforming a rectangle to follow a sine.

I'm attempting to create a fantasy knife concept, but I'm having difficulty getting my concept to come to life in CoCreate PE.

I want to create a blade that is 1" by 5.625" that follows a sine so that the blade curves along it.

There has to be an easier quicker way to do it than playing with the spline all along the edge.

Can some one help me?

1 REPLY 1
hkramer
12-Amethyst
(To:Errol)

Hello,

not quite sure what you trying to achieve, but you might use the Contour 2D function to create a sinus-shaped 2D geometry first

and to go from there with a given 2d geometry to create your 3d model.

Or to use the 3D Wire fucntionality and to use this to create edges which then can be used to insert faces ...

Cheers

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