We want to export the texture on a model to print this directly in color.
When one creates a wall with brick texture, it is possible to print this in color directly.
Some 3d printers have this functionality today, but it is hard and repetitive to add texture.
Also for programs like Keyshot this could be helpful.
Well according to PTC 3D printing is one area where they will concentrate in future.
Currently, isn't texture like a decal painted on a flat face versus mathematical values of roughness? If so, it would take a lot of math geometry to apply texture to a surface.
There is a way to convert texture/raster image to 3D using color/brightness difference of each pixel. But its a bit of pain to do on 3D surface.This is something that you can pull off in Maya,Lightwave type of software.
Thanks for the responces.
Only adding color on a flat surface is one step, this is great for scaled models, and would be great in Creo. This is what I had in mind to add in creo, when I posted the idea
Meanwhile I found out that adding real texture is possible with 3D Coat. See https://www.youtube.com/watch?v=3PIOUQt5W7c
This would be very cool if creo could this.
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