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An explode state created in an assembly can be applied to an explode state in a higher level assembly that contains it.
For example, my top level assembly A contains subassembly B. I have an explode state created in subassembly B. I want to create an explode state in the top-level assembly A, and rather than translating and rotating the components in B again, I would like to apply B's explode state when defining the explode state in A.
Currently only the default explode state propagates to higher level assemblies.
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