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Appearance states as family table?

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Regular Member

Appearance states as family table?

Let me try to explain my question: in Creo now you can use "appearance states" to define different color combinations for the same part or assembly.

Let's say I have this assembly plastic_man_toy which is made of two parts: plastic_man_body and plastic_man_head. Now I can open the assembly and create two states of appearance, for example one with red body and blue head, and one with yellow body and green head.

Now let's say I want to create a third assembly where two plastic_man_toy are assembled. Is there a way to change the appearance of each assembly independently, choosing from one of the two I created at assembly level? Right now if I change the appearance of the assembly it is applied to all the instances of the same assembly in the scene. Maybe a way to add the appearance state to a family table?

2 REPLIES 2

Re: Appearance states as family table?

I think the answer is "no."

It's been a long time requested feature but as far as I know PTC hasn't produced a generally useful solution.

https://www.ptcusercommunity.com/search.jspa?q=color+family+table

Re: Appearance states as family table?

dschenken wrote:

It's been a long time requested feature but as far as I know PTC hasn't produced a generally useful solution.

I've always followed theses threads and, as you say, there's never been a proper answer from PTC. As I saw the implementation of appearance states I thought this was going to be the definitive answer to my question, but as it stands appearance states are useless once you put more instances of the part/assembly in another assembly Shouldn't be too difficult to implement, or integrate with family tables...