cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 

Converting .stp files for use in 3DS Max

Highlighted
Newbie

Converting .stp files for use in 3DS Max

Hi, in my job I often export Creo models as .OBJ files to 3DS Max for rendering and animation.

However some of the parts I use are bought in, so we don't have the Creo part files on hand, only representations with an Import Feature id.

Is there anyway to export this in a suitable file type for use in 3DS Max?

I'm using Creo 2 & 3DS Max 2012.

Tags (4)
2 REPLIES 2

Re: Converting .stp files for use in 3DS Max

Welcome to the forum, Owen.

It depends on the format of the import feature. 3DS loves facet data because it is light weight. Creo, on the other had, can't do much with facet data (not by default). But there are a number of faced data outputs. Personally I prefer WRL files (VRML) because I know how to edit them and they have extensive knowledge on the web regarding this.

Therefore, if you have facet data as the master file imported into Creo, about all you can do is export it as one of the many facet data file formats.

When you do have a solid body model available, then you can output to just about anything.

Re: Converting .stp files for use in 3DS Max

If they are solid, it should be the same process. Unless I mis-understand your question.

If they are not solid, they still may export good enough if you select Surface on the export. This is pure guess, though, you just have to try it.