I'm having a problem with my transparent plastic materials. The render comes out darker than what shows on the model and the "appearance icon" for the material.
All other materials in the model looks fine in the rendered image, but the plastic transparent materials seem to need so much more light.
I have the following settings:
Render Setup Quality: Maximum
Anti-Aliasing Quality: Maximum
Shadows Accuracy: Maximum
Enable Final Gathering: On
Enable Global Illumination: On
Enable Caustics: On
Set shade quality to: 30
Edge display quality: Very High
Anti-aliasing : 16X
I'm working with Creo 3.0 and ARX.
I hope you can give me some advice, cause I'm going crazy trying to make this work.
This is the material:
Is this what yours looked like?
if not, please post something that shows what it did look like.