"Martin Dyrlund Jacobsen" wrote:
Thx, you gave me a hint to what it could be... Searched alot on Nvidia, and in the some driver description, it said that GEFORCE 7600GO with a Dual Core, could lead to lag in OpenGL... I then needed to change something in the registration database, and now it works flawless... If something wants to hear what i did, i will post how... 😉
anonymous wrote:
1) Launch regedit and determine the current primary display card by looking in HKey_Local_Machine\Hardware\DeviceMap\Video and note the GUID (global unique identifier assigned by Windows), which is the long string in brackets { } at the end of the entry "\device\video0". 2) Look in HKey_Local_Machine\SYSTEM\CurrentControlSet\Control\Video\ {GUID}\0000 where {GUID} is the number derived from the previous step. 3) Open the "0000" directory and create a new DWORD called OGL_ThreadControl and give it a value of 2. This will disable multithreading in the driver for all OpenGL applications.
anonymous wrote:
1) Launch regedit and determine the current primary display card by looking in HKey_Local_Machine\Hardware\DeviceMap\Video and note the GUID (global unique identifier assigned by Windows), which is the long string in brackets { } at the end of the entry "\device\video0". 2) Look in HKey_Local_Machine\SYSTEM\CurrentControlSet\Control\Video\ {GUID}\0000 where {GUID} is the number derived from the previous step. 3) Open the "0000" directory and create a new DWORD called OGL_ThreadControl and give it a value of 2. This will disable multithreading in the driver for all OpenGL applications.