How would I create parts with a Family Table, based on a Table pattern in a Master/Skeleton model?
I have a table pattern in my master/skeleton model that lays out placement and sizes for various rectangular curves.
I want to use those rectangular curves to then create a family table of parts that has an overall outline driven by that table pattern of curves. I don't care about placement of the part per se, but ideally, I create 1 unique family table instance of a part for each member of the table pattern.
Is there a way to do this cleanly so that the family table of parts is driven by the master/skeleton model that contains that table pattern of rectangular curves?
Re: How would I create parts with a Family Table, based on a Table pattern in a Master/Skeleton model?
I agree with Frank. This sounds possible but I'm a bit hung up on the details. You want a family table of parts driven by a table pattern in a skeleton. The "table pattern in a skeleton" portion is completely fine and understandable. And I can definitely describe how to make a family table using different pattern tables for each instance. I think I'm getting hung up on how/why you're using a skeleton to drive the parts. Maybe I just don't quite understand the application.
Can you give us a more detailed description or, as Frank requested, shoot us some pictures? We'll be glad to help.