Is there a way to model a contact surface with mechinism or something else?
I have run into this on multiple occasions and I usually just find a work-around. I have mechanism in an assembly, such as a pneumatic cylinder. That mechanism is what drives another component until it reaches a contact with something else. I don't want to change the distance of travel for that cylinder just so my upper assembly is more accurate. Is there a way to model a contact surface using cam followers or something similar?