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Rolling wheel simulation

Newbie

Rolling wheel simulation

I saw another thread concerning a wobbling rolling wheel, but I would like to simulate a wheel with an initial angular velocity rolling along a track and coming to a stop due to friction. I've tried to accomplish this several different ways, but the closest I've been able to come is a wheel rolling in place against the track. What do I need to do to get the wheel to roll forward due to the frictional interface between it and the track?

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1 REPLY 1

Re: Rolling wheel simulation

Try to use force with cylindrical coordinates applied to the center of wheel, and a constrain of a ground touch point.