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Play FBX animation on hololens

Level 5

Play FBX animation on hololens

I have a Engine FBX model that has an animation of the cylindars moving up and down.

What is the work flow to get that animation to run inside of the software?

 

 

Is this even possible?

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Re: Play FBX animation on hololens

At this time only Creo Illustrate Sequences can be played within ThingWorx Studio. As a workaround, you could use model items and javascript to 'animate' your model.