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Problems with playing sequences on HoloLens

Re: Problems with playing sequences on HoloLens

Hi all,

again I need to animate some objects within the HoloLens and finally I think I have to do it with JS.
(I testet Illustrate 3.0. ; 3.1  and 4.0 again, and not working due to offset and so on)

Problem is, that the fowlloing JS Code is working not very nice, because the HoloLens has issues playing a lot of timeout function in parrallel. Thefrefor the result does not look very smooth and the object are not moving parrarel.

 

Has someone experiences with a JS Code that works with the HoloLens better than this simple example? 

 

$scope.move_x= function() {$scope.view.wdg['modelItem-7']['x'] += 0.001;

$scope.move_y= function() {$scope.view.wdg['modelItem-7']['y'] += 0.001;

 

$scope.Up= function() {
$scope.intervalPromise = $interval($scope.move_x, 100, 20)
 }

 

$scope.Left= function() {
$scope.intervalPromise = $interval($scope.move_y, 100, 10)
}

 

 

$scope.Start = function() {
$timeout(function(){ $scope.Up(); }, 1000);

$timeout(function(){ $scope.Left(); }, 5000);

}

 

Thanks

Raphael

 

Re: Problems with playing sequences on HoloLens

Has there been a resolution to this problem yet?

I thought it might be resolved in Illustrate 5.0, but installed it yesterday and having the same issue.

Re: Problems with playing sequences on HoloLens

Hi,

No, problem remains the same also with new release.

I think this is more problem in Vuforia View..

 

Regards,

Bojan

Highlighted

Re: Problems with playing sequences on HoloLens

Hi All,

 

So at LiveWorx last week, I spoke to the Studio guys about a lot of things and the HoloLens animation playback issue is being worked on at the moment - I even met the guy who is working on the fix.

 

So we will be seeing the fix soon.  Finger crossed.

 

Allan

Re: Problems with playing sequences on HoloLens

So according to the release notes for the new version that just came out (8.3.3.3744) sequences created in Illustrate 4.1 and above are now supported with the HoloLens. See here.  Hooray! Smiley Very Happy

 

I've not had a chance to try it yet as I'm out and about and don't have the HoloLens with me, but I thought I'd post it here as I know there are a few people who have also encountered this problem and it looks like the developer I spoke to at LiveWorx who was working on the fix is done.

Re: Problems with playing sequences on HoloLens

Hi Allan,

thanks for update! Smiley Happy

I also don't have time to test it right now, when I test it I'll also let you know.

 

Also be aware with one problem that might occur after Vew update! (that happened to me and nobody didn't know how to solve). 

After update View went to sleep mode immediately after starting it. Solution after a week of fun: Hololens sofware (windows) update.

 

Regards,

Bojan

Re: Problems with playing sequences on HoloLens

Hey Allan,

 

Good to know! I will be trying importing some sequences very shortly. I have no doubt that this will work, thanks for the heads up! It'll make life a little bit easier now too!! Smiley Very Happy

 

Regards,

 

Brian 

Re: Problems with playing sequences on HoloLens

We had a demonstration last week using seven HoloLens devices and during testing two days prior to our demo, nothing worked!! Same issues as you were having, the HoloLens were silently, without warning or notification (or permission!) doing their Windows 10 updating in the background which killed off all Vuforia View and other apps by being permanently in sleep mode... 

 

A worrying full day keeping track of which devices were updating or finished, etc. Perhaps someone at PTC could post a warning to notify others that the non-start of View may well be down to MS HoloLens updating. 

 

MS HoloLens.... Must do better!!! 

Brian

Re: Problems with playing sequences on HoloLens

Hello together,

 

After a lot of testing we came to following results:

 

Animations from Creo Illustrate (here 5.0) in HoloLens is now working! Great work, thank you!!!

 

But there a several issues that we need to find out manual again….

 

  1. Not working are JS Function to change the Sequence like:
    1. -setWidgetProp( 'model-1', 'sequence', 'l-Creo 3D – Sequence1.pvi');
  2. Not working is “jumping” to a special step like
    1. $scope.$applyAsync(()=>{$scope.setWidgetProp('model-1', 'currentStep', 4);})

     3. Annotations, Tools etc. from Illustrate are still not visible in the HoloLens 

     4. There is not notification for Studio or the HoloLens that there is a newer Version of Studio available (see comment above)

 

Greetings

Raphael

Re: Problems with playing sequences on HoloLens

To add to what @Raphael08 posted, I've also seen some issues.  I did start a new thread to list the initial issue (here), but it's probably better to list them in this one as it's the main thread on HoloLens sequences issue.

 

The problems that I'm seeing with a model that has a sequence set:

  1. setting display = false doesn't work
  2. setting forcehidden = true doesn't work
  3. setting opacity doesn't work
  4. changing the sequence via JS doesn't work
  5. changing the model source to a different PVZ doesn't work

However, I have discovered today that if I set the opacity via an application parameter that is bound to the model widget opacity (rather that trying to set it directly via JS for the widget) then the opacity does change.  This doesn't work in the preview, but does work on the device.  So for my application, I've got a working solution for what I'm trying to develop right now, but it would be great if the inconsistencies could be fixed so that it behaved like we see in mobile experiences.

 

Cheers,

 

Allan