I have a trouble with tracking. I'm using a model target to do the tracking and it works at first but I lost tracking when I change my initial position. Additional the AR is not static but seems like is bouncing all the time.
Is there any special method to fix the AR once is being played?
Solved! Go to Solution.
So far remember you can try to use the freeze camera and release camera services of the 3d container to freeze / release the camera
For example you can add 2 buttons where you can bind the freeze and release service to the click event:
And during the session you can freeze the camera.
So that after scaning of the model target you can freeze the camera. may be this option could be helpful in you case - of course it depends on your applicaiton case.
The finding here via the UI
I believe also we can use these services form the js script using tml3dRenderer object
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