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Let say I want to model a Car. For this I create a CarTemplate. And for the wheels, I create a WheelThingShape with 2 properties (wear% and pressure). How should I link the WheelThingShape to the CarTemplate in order to achieve a final CarThing with 4 wheels, and 8 properties liked to wheels?
Solved! Go to Solution.
Hi,
I know that you may be wondering 4 (same) thingshapes cannot be attached to the same template.
You may change to
1. Use 1 shape, which contains infotable as input. You can keep your 2 properties in that
2. Create 2 shapes instead, 1 is front tires and 2 is back tires (or even 3 for backup tires)
You can build 4 properties in a shape, or you can use just 2 properties since the 2 tires are exactly the same
Hi,
I know that you may be wondering 4 (same) thingshapes cannot be attached to the same template.
You may change to
1. Use 1 shape, which contains infotable as input. You can keep your 2 properties in that
2. Create 2 shapes instead, 1 is front tires and 2 is back tires (or even 3 for backup tires)
You can build 4 properties in a shape, or you can use just 2 properties since the 2 tires are exactly the same
Hi @xavalv.
If the previous response answered your question, please mark it as the Accepted Solution for the benefit of others on the community.
Regards.
--Sharon
Perhaps it's a solution to define 4 properties on the template, Front/Back and Left/Right pairs. Property's type is ThingName and you can also define the expected template or shape.