Can Vuforia pulish to .usdz format ?
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The USDZ file format is used in all iOS Augmented Reality apps, and Apple's development application, ARKit can be used to open and edit the files.
Hi @Erik_Wendelboe ,
so far I know the USDZ format is not supported yet. Also, there are no known plans for implementation.
Because, I do not have experience myself with application of this format (believe new in ARKIT 2) , therefore I want to check it more detailed. I see that this is quite new format and therefore maybe it will take some time if this format will be considered for implementation in Studio.
I want to discuss this topic with our development team. , but I need some additional details:
What are your requirements? E.g. :
- You want to open such format in Studio to integrate it in an existing project?
-You want to create form Studio such file?
Another point is : What should be a possible application case for you? Means / in case that such file could be created in studio/ How you want to use this file. e.g. applications etc.
Could you mention some example where the usdz file is successful used in an existing AR applications. Thanks!
I guess one possible solution on current state is to convert the usdz into a FBX file. So you lose the shaders, animation and the entire embedded studio environment. Without tested it yet, you should get a solid (diffuse) coloured model (hopefully kept the structure).
Does USDZ work by default on the supported versions of android OS?
Just my 2 cents.