I am also having issue with playing multiple figures/sequences in Hololens. This would be reasonable for service procedures..
Is it still not possible? Any news or workarounds? 🙂
A workaround to play multiple sequences is - extract the .pvi files and upload them separately on to the project. Once uploaded, use the resource path to activate the requested sequence:
$scope.view.wdg['model-1']['sequence'] = 'app/resources/Uploaded/l-Creo 3D - ... .pvi';
Hope this helps!
I know for sure that this works for mobile experiences.
I tried this also for hololens but I am not able to play sequence.. did it work for you?
Under app events and JS for gestures I used: $scope.view.wdg['model-1']['sequence'] = 'app/resources/Uploaded/bobcatv43_Low.pvz/l-Creo 3D - Figure 1';
I also bind this gesture to model with play all but no sucess.
Yes, it worked for me. I used the below JS function in Home.js and called it under an Application Event.
$scope.ChangeSequence = function(seq_name)
$scope.view.wdg['model-1']['sequence'] = 'app/resources/Uploaded/l-Creo 3D - ElbowMotorReplacement.pvi';
You would have to write separate functions for each sequence and link them in the Application Events as shown above.