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Dear Community
I've tried using a model target with a 3D scan, without using the area target.
It does not work, I'm getting an error in the model target creator. It does not work in the Vuforia Editor of Expert Capture.
The Experience is attached.
Best wishes
Alex
Solved! Go to Solution.
Hi, there is something not working correctly with the conversion of the pvz or there is something already wrong in the pvz.
The studio logs shows that the a "baked_mesh_norm0.png" file cannot be found in "VuforiaStudio\Projects\Scan_Model_Test\resource_cache\mtg"
So you easy way is to copy the "baked_mesh_tex0.png" and rename it to "baked_mesh_norm0.png".
Like this I could create a model target.
Hi, there is something not working correctly with the conversion of the pvz or there is something already wrong in the pvz.
The studio logs shows that the a "baked_mesh_norm0.png" file cannot be found in "VuforiaStudio\Projects\Scan_Model_Test\resource_cache\mtg"
So you easy way is to copy the "baked_mesh_tex0.png" and rename it to "baked_mesh_norm0.png".
Like this I could create a model target.
Thanks Sebben
It worked in Studio.
Is there a way to convert OBJ with Textures to PVZ, so that it works without going into the Files? (I've attached the file)
Best wishes Alex
Hi, you can simply use this zip file and upload it into studio. It will be converted into a pvz with textures that you can use for the model target generator.
Hi Sebben
Thanks, that worked in studio, the Vuforia Expert Capture Editor won't import the zip file and doesn't load the textures of the PVZ.
Best wishes
Alex
I am not sure, if it you can make it work in VEC but you can just try the tracking without textures. The textures may not help for the tracking anyway.