What we have done:
Step 1: We built a model with UG and edited the material (as shown in Fig.1), then saved it as an STP file.
Step 2: We imported the STP file in ThingWorx Studio and published it.
Step 3: We use the View App to scan the "thing mark" and demonstrate the AR scene (as shown in Fig.2).
The problems is:
As shown in Fig.1, we have already specified a kind of white material, however, the rendered AR scene does NOT reflect the change. Instead, it is always shown in gray.
Could you be kindly help us to identify the problem?