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Meaning of seeds and targets for PromotionNotice

lmouchard
10-Marble

Meaning of seeds and targets for PromotionNotice

The MaturityServices provides methods to handle targets and seeds. Can someone explain the difference between both targets and seeds ?

 

In the Windchill GUI, I can only Promotion Objects are linked.

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Seeds are the items you initially select, say in Folders or Search, to create a new Promotion Request from.  They are the starting data that is in the Promotion Request before any collection is applied

 

Target are they the items selected to be Promoted (with an appropriate state).  The Promotion Request does not require one to change the state of all of the data - some can be for reference.

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7 REPLIES 7

Hi ,

If I understand Correctly:

Target  = State

Seed = Version Series

 Two things you need to concentrate in Fundamentals of Windchill here:

 1. Lifecycle template : Basic LC template has States, Transitions and Version

**************" attached Screenshot"******************

2. Version Series

 

For StateBasedSeries scenario, you may want to create "SEED"

 

EnumCustomize


Start the enumCustomize utility from a Windchill shell with following command
enumCustomize


Navigate to wt > series > wt.series.SeriesRangeSelectorRB

 

Ensure that the Keys added, match the names of the seeds example (PROTOTYPE_VER, RELEASED_VER)  defined in StateBasedSeries.xml


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Cheers

Rahul

 

Hi Rahuls,

Thanks for your answer, but it is not correct. "Promotion Targets" are the objects (WTPart for example) that are handled by a Promotion notice.

Regards

Loïc

 

Yes Correct

 

Promotion Targets = WTPart/WTDocument/EPMDocument

 

Target State = Destination LC State

 

SEED = Version Scheme

 

I get the "same" (for me the same, I could not find any difference) objects returned from both calls:

QueryResult promotionSeeds = MaturityHelper.service.getPromotionSeeds((wt.maturity.PromotionNotice) pn);

QueryResult promotionTargets = MaturityHelper.service.getPromotionTargets((wt.maturity.PromotionNotice) pn);

 

 

Can you explain what is your requirement and what you want to achieve ?

 

  • Use MaturityHelper.service.getPromotionTargets(PromotionNotice pn, false) to retrieved the PromotionTarget links
  • Retrieve the original state from the link with PromotionTarget::getCreateState()

For example  "How to route workflow depending on Object type"

 

try
{
    wt.fc.QueryResult qr = wt.maturity.MaturityHelper.service.getPromotionTargets((wt.maturity.PromotionNotice)primaryBusinessObject);
    while(qr.hasMoreElements())
    {
        wt.fc.Persistable pers = (wt.fc.Persistable) qr.nextElement();
        if (pers.getClass().getName().equalsIgnoreCase("wt.doc.WTDocument"))
        {
            //System.out.println(" ******** Wow, it is a WTDocument  ******** ");
            result = "route1";
        }
        else if (pers.getClass().getName().equalsIgnoreCase("wt.part.WTPart"))
        {
            //System.out.println(" ******** Hmm, it is a WTPart ******** ");
            result = "route2";
        }  
        else
        {
            //System.out.println(" ******** It is neither WTDocument nor WTPart ******** ");
            //System.out.println(" ******** Routing to default Document path  ******** ");
            result = "route1";
        }
    }
}
catch (Exception e) {
}

 

Example: "How to use Business Rules to validate objects on a Promotion Notice in Windchill PDMLink"

 

  • Implement the getTargetObjects() method in a custom delegate class
  • The following API can be used to retrieve the target objects
wt.maturity.MaturityHelper.service.getPromotionSeeds(PromotionNotice pn);

 

 

Seeds are the items you initially select, say in Folders or Search, to create a new Promotion Request from.  They are the starting data that is in the Promotion Request before any collection is applied

 

Target are they the items selected to be Promoted (with an appropriate state).  The Promotion Request does not require one to change the state of all of the data - some can be for reference.

Thanks, I get it now!

I usually select directly the objects for a promotion request, that's why I get them as seeds and targets.

 

Bonus question (I'm curious). Can we access the "seed" objects in the Windchill UI, or it is only an information that we get per code?

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