I'm not sure this is exactly the same, but I had a similar task to put dimples on a part with a single pull on surfaces that were every which way. What I did was offset every surface the depth I wanted the dimples, set up a pattern of points for the pattern of dimples and create lines from those points in the direction of the pull plane. Then I came back a linear distance along those lines and inserted a sphere and removed material. I wouldn't think this would be that hard on your part because all of the surfaces are tangent and smooth. After the pattern is set up it's just a lot of clicking. Then I went and rounded every dimple. Your task sounds worse than mine because you're coming up a steep sidewall. I would think that an increase in the dimple (sphere side on the sidewall might compensate for the angle, if there's draft on the wall. I'm not sure of how steep the angle you're going up, but it's easy to test a 2-D line at that angle and a circle that has a radius that will cover the whole pull. You can increase the diameter of the sphere, drop the angle so it's less steep, or adjust the depth of the dimples. At worst it should be 1 bottom, 2 front and back, and 2 sides at different offsets possibly, sewn together. If you come at the problem from the single pull plane it's a lot easier than setting the dimples up in a pattern from the side and trying to adjust them. I hope I understood the problem and was helpful, if not I'm sorry.