Chris,
There are not too many benefits to using an actual "skeleton" part over just
using a standard part that represents a skeleton. It is more of a
convenience factor in my mind (though since I have access to this
functionality, I do use them religiously). One of the main benefits which I
don't feel is such a big deal is that a true skeleton part is automatically
filtered out of a BOM report. No biggie. There is also the ability through
reference control to tell Pro/E to only allow references to the skeleton
part. Again, as long as you are careful when selecting references I don't
feel this is too important
I started using a standard part representing a skeleton long before PTC
incorporated skeleton functionality. As a PTC consultant back then I
recommended numerous times to add true skeletal functionality. Eventually
they listened, though probably not to me.
I feel there are many benefits to utilizing some sort of skeleton model,
whether real or not. Putting many of your critical product references in a
skeleton model allows you to use a combination of publish geometry features
in the skeleton and external copy geometry features in your individual
parts, having the parts point directly at the skeleton model (with no tie to
the assembly) for their information. This allows you to pull the skeleton
model into memory, make a change, and then pull up an individual part and
regenerate the part to see the changes. If you instead just create a bunch
of assembly features at the top level of the assembly which represent some
sort of skeleton geometry, it requires the assembly to opened up into Pro/E
memory (in some fashion), regenerate the assembly, and then regenerate the
part which is pointing at the assembly features. This can be a
time/graphics/memory issue in certain cases. Putting all of the
skeletal-type features into a single model (a skeleton part) consolidates
all of these features into one place to find/modify them. Again, if you
generate these as assembly features, they may end up being completely
interspersed among all of the assembled components in the model tree. I
would not consider this a very clean approach.
There are numerous other benefits to using a skeleton-type modeling approach
to top down design, but I feel what's mentioned above covers some of the
main reasons to consider this methodology. I hope this helps.
Best Regards,
Scott W. Schultz
Principal Consultant
3D Relief Inc.
3700 Willow Creek Drive
Suite 200
Raleigh, NC 27604
(919)259-0610
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