I am just learning Mechanism and have gone through some tutorials and think I have a pretty good idea of the fundamentals. I am trying to convert an existing assembly to have movable connections. Even though I have replaced all the constraints (I deleted the existing constraints entirely) on the parts I want to move with connections (such as Slider, etc), the components stay associated to the ground body. When I try to Drag the components I get the message "You may not drag a model belonging to the ground body."
When I try to go to Applications > Mechanism, I get "WARNING The highlighted connections (s) are not defined from two bodies. If you continue, they will be suppressed." The highlighted connection is a Pin connection, which is defined between between (1) a part that is and should be grounded and (2) a movable link, which I don;t want grounded but for some unknown reason is.
My basic question is how does one "unground" a component? The mechanism tree showes this component grounded rather than being a separate body. All the information I have found says that the constraint determine whether a component is grounded or not, and from what I can tell my connections should make this part a separate body.
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