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How do you deal with "small" changes to Released objects, drawings for instance? For example, a dimension is left off and needs to be added. Some here would like to allow users access to Set State to bump an object from Released to Unreleased, make the change, then bump it back to Released. I am uncomfortable with that for several reasons (below), but don't yet have an alternate solution. I can see the need, but how to define and control it?
1) Production Access
a) This essentially recalls the object from Production. As soon as the object changes from Released to Unreleased, Manufacturing loses visibility (Latest Released object). If the object is currently in production and someone in Mfg accesses that object, they would now either see nothing, if there was no prior Released object, or they would see an earlier Released revision. The last choice allows the possibility of building to an out-of-date print and all the errors associated with it. The first choice stops production until they regain access to the drawing.
b) If the object is not moved back from Unreleased to Released and is Revised, it remains as Unreleased in the history and is not accessible as a previously Released revision.
c) This method requires someone to manage all the objects that have been moved outside of the normal process and ensure that they are moved back to Released.
2) Data Integrity
a) Allowing open access to change states has the potential for unregulated and unapproved modification of (Released) data.
3) Accountability
a) Once an object has completed the ECO process, Engineering has given its approval that this object is complete, correct, and ready for production. Why would it then need to be modified? What defines a “small” change vs. a “big” change?