Lets say I have an assembly. Part A comes first, then Part B is assembled to A. Part B interferes somewhat; this is to be expected because it is supposed to sit in a pocket within Part A. To make this pocket, I go to Copy Geometry and copy the surfaces of Part B into Part A. They I solidify(remove) that surface to remove the intereference and make the pocket. Does this create a circular reference? ProE does not throw back a circular ref warning. What we have is Part B depending on Part A for its location and a feature in Part A depending on Part B.
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