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Orientation issue with skeleton

fgallagher
12-Amethyst

Orientation issue with skeleton

I have an issue where my entire model for a higher level assembly needs to be rotated by 90 degrees.  See the picture below.  Is there any way to do this?  Can I add a dummy skeleton and have it in the first position in the model tree and move the original skeleton down so that it can be constrained?


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