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that could be many, many surfaces depening on the "font" or method used to create the symbols.
Does the end solution require a unique font? A built-in Pro/E 3D font?
If there is a high risk of the font changing to something that might not be supported as a parametric font within Slow/E, you might want to consider having the numbers/font generated as a dumb solid and simply reside in you model as an import. Other tools may make more sense than Pro/E to generate the artwork? I wish you could "scale-quilt" as a feature in pro/E
IE
Imported surface
Scale quilt
solidy quilt.
That would be cool.