Is it impossible to make a body translate X units per revolution? What year is this? Are we cave men? SolidWorks has had a screw constraint since 2013, can't we have one in Creo?
I don't want to set up multiple motors.
I don't want to model a helical surface in one part and add a point in another to use a slot constraint.
I don't want to have to make a 'generic gear' pair.
I want to pick a direction of translation. I want to pick an axis of rotation. I want to specify the distance translated per revolution. It should be that easy, why is it not?