This is something I pulled off the user group some time back. I don't believe we have ever been able to show bom balloons across simplified reps, but I may be wrong.
JEFF'S METHOD:
Here is my method to adding balloons to Simplified Reps using only one table (repeat region) set to the Top Level Assembly.
A.) Top level assembly / create a simplified rep of what you want to have displayed on your drawing Exploded or not. (Save and name it)
B.) Orientate the view around so it looks nice / save the view name.
C.) In drawing mode / Top level assembly active / insert a drawing view using the saved view you created above
D.) Let's clean up the view. Click the pull down: View / Drawing Display / Component Display / Blank / Picked view (now pick the Binoculars, to Search) Click on the View and the Search GUI pops up.
D1.) In the Search Tool GUI chose: Status / Rule= Display / Criteria= Simplified Rep, Sate=(Rep Name Step A above) Comparison= Is equal to, Value= Exclude (we are excluding the Rep from being blanked) Now click on Find Now, Items listed in left column are what will get blanked, click on one of the items and do a Ctrl "A" to select them all, Click the >> to move them into the selected column, and click on close, middle mouse button twice to confirm and exit.
E.) Your new view will only show the simplified Rep, from there you can Balloon the items using the Bom table looking at your top level Assembly.
Tips:
* When creating your simplified rep, use the Exclude rule and add comps as you need them, keeps your view from populating
* When placing your view on the drawing use a small scale size at first while you clean up the view then change it to what you need, this will help in regen time and to help visually trust me on large assemblies you'll need this tip
* When doing a Ctrl "A" to select all the items to blank, before selecting the >> to move them into the selected column make sure Pro is finished searching; Hint Red Stop sign is done flashing.
* You can Explode the view by selecting the view Props and changing values around the way you see fit