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Embedded sketches


Embedded sketches


Creo 2 embeds sketches under the feature like SolidWorks does. This is one of the most annoying things about SolidWorks. I assume there is a setting that allows you to change it to leave the sketch in the model tree as it was constructed based on history, and allows it to access the sketch like a shortcut on a drop down under the feature that uses it. Can someone share where this is?

Thank you

Ryan Crisp | Senior Mechanical Engineer

Priority Designs
501 Morrison Rd.
Columbus, OH 43230
(614) 337-9979
21-Topaz II

Here's how Creo 2 works for me:


There was some discussion from another user a few days ago on this. There's a 'Used Sketch' check box under 'Tree Filters'. Perhaps that's cleared by default in Creo 2?


Doug Schaefer | Experienced Mechanical Design Engineer

Hi Ryan,
I am not sure what you mean. Creo 2.0 uses an external sketch to make a
feature such as an extrusion and puts a link to it under that feature.
Seems like this is what you wanted. True that the default behaviour is to
hide the original sketch and maybe this is what you are not seeing. If
that is the case then it could be your tree settings. See Doug is already
onto this 🙂

As far as I can see this is the same behaviour as for WF5 and I have
attached a picture for that too.


*Brent Drysdale*
*Senior Design Engineer*
Tait Communications

Hi Ryan,
I suppose to 100% accurate Solikdworks followed the method ProEngineer /
Creo use.

Depending on your preferred workflow, sketch then feature, or start
the feature and create the sketch inside the feature. The first method will
create the sketch outside the feature as shown in Dough's model tree. The
latter will embed the sketch in the feature.



This issue is why I almost never use a sketched feature/curve to make another
feature directly. If I want to see the sketch/curves I will create it seperately
and then when I make the new feature I will use edge of that previous sketch.
Just a modeling practice I like and helps me see the model tree better too. This
also works well with master modeling techniques where I create driving curves
for top level geometry and use those curves or parts of the curve/sketch to
create downstream surfaces, protrusions, etc.

Mark A. Peterson
Design Engineer
Varel International

Thumbs up on Mark's approach below. I always build my sketches as separate features high up in the model tree (or in a skeleton part), and then create my solids and surfaces and only reference portions of the sketches made earlier with the USE EDGE command. It's a rare occasion that I end up embedding an entire previously sketched feature underneath a solid or surface.

Scott Schultz
Principal Consultant
3D Relief Inc
Raleigh, NC


it's an age thing.    I found more features can be easier to modify.  I have videos online to prove but like a political debate, we are not going to change anyone's mind.  😉    Esp if you over 40 or so.    In an updated class of 40 hours, I can usually change the most stubborn people through example.   It's more difficult to change people's minds with the 16 hour version.  The simple fact is the older we are the more set in our ways we are.  


Bart Brejcha