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Explosion animation - rotate model

MaikTheBike
15-Moonstone

Explosion animation - rotate model

Hi,

 

I have created an animation using different explosions of an assembly and want to add an animation, which shows the model rotating 360°.

 

I've tried to add a MDO-Animation(with servomotor)  to the explosion-animation, but it doesn't connect both animations. It creates a new separate animation.

 

So how can I create the animation that shows the model rotating 360° ?

When I create an explosion-state with the model rotated 360° it doesn't move at all.

 

Thanks,

Maik

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