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1-Visitor
January 26, 2018
Question

How to model wire basket

  • January 26, 2018
  • 3 replies
  • 4540 views

Anyone have any idea how to model something like this where the wires overlap and then can be flattened when finished?Capture.JPG

3 replies

1-Visitor
January 26, 2018

Five easy steps ...

 

1. Get lots of wire and wrap it round your head.

2. Take it off your head.

3. Smooth out any external corners.

4. Place on table.

5. Bash it with a frying pan.

 

Patriot_1776
22-Sapphire II
January 27, 2018

...I'd actually recommend leaving the basket on his head while bashing it with a frying pan, but maybe that's just me....  LOL  🙂

 

Actually, that would be a fun project, but very difficult and time-consuming.....for what?  Just to do it?  I mean, that's reason enough, but while I'd like to play with that, don't have time now....

 

Best of luck!  (..although, you may very well end up bashing your head with a frying pan in frustration before you're done!  🙂  )

1-Visitor
January 29, 2018

Yes the cabling module does not care if you run the cable through itself.  A lot of times when I violate the bend radius, the cable ends up routing in a loop and goes through itself.

 

The best way to do this is to create an interface part(usually just a cylinder for something to grab the axis of) to give you the points to make this mesh.  You would probably need to locate 20+ interface parts to allow you to grab the points.

jyochum1-VisitorAuthor
1-Visitor
January 26, 2018

If it helps any, the wires don't need to be that dense.  Just need ideas on how to wind a continuous piece of "spaghetti" wire around some type of form.

1-Visitor
January 27, 2018

Dare I say it?

 

Creo Parametric is the wrong software for this kind of application.

 

It's a hard-core engineering tool-set.

16-Pearl
February 2, 2018

Remember the toy Spirograph?

Search for the mathematical formulas used for the "spirograph" type figures (Hypocycloids, Epicycloids, Cycloids, etc.).  You should be able to use those formulas to create some interesting curves.  They won't be random of course, but better than nothing.

Regards,

Dan N.