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Mechanism does not work

BF_7927341
4-Participant

Mechanism does not work

Hi,

I want to analyze a mechanism but I don't know how to implement it.

The pictures shows the 3 parts of the assembly.

  1. Housing
  2. Lever
  3. plate with a slot.

The plate with the slot moves back and forth. The pin of the Lever stuck in the slot. This causes the lever to move.

I tried different approaches but none of them worked properly.

Thanks for the help.

 

6 REPLIES 6

Please at least describe what you tried and why it didn't work properly.

BF_7927341
4-Participant
(To:pausob)

ok.

I tried several things.

  1. Assemby costraints: Slot connection. It did not work because the condition is point to line. In this case, the axis of the lever should follow the slot. The pin is not perpendicular in the right and left position.
  2.  3D-contacts: I have tried different approaches. It slips through the plate or the plate can no longer be moved properly.

I have unfortunately not found an example to imitate it.

TomU
23-Emerald IV
(To:BF_7927341)

I don't like 3D contacts.  I much prefer point on line connections like you have here.  The problem with this is that the intersection point on the lever needs to move up and down as it's rotated.  I would suggest creating a third moving part, with no solid geometry, that can be used to link the two other parts together.  It would use a slider connection and be allowed to slide left and right, and always stay at the same vertical position as the orange plate.  Create a line through the axis of the yellow lever and then a point in this 'dummy' part.  Using a point on line constraint, the dummy part will move left and right as the lever is rotated.  Then use this same point in the dummy part to drive the line in the orange part.

 

Hopefully that makes sense...  If not, attach your CAD models and I'll create the extra part and send it back for you to look at.

BF_7927341
4-Participant
(To:TomU)

Thank you for the solution!!!

Well, I'm not sure how realistic your analysis needs to be, so:

-3D contacts is probably what you want to do if you want more realistic simulation, including "dead zone" However, as you found, it's easy for the 3D contacts to lose their connections.  Maybe try changing the mechanism accuracy settings? 

pausob_0-1613763565426.png

Also, maybe rounding the edges of the slot?  I find it produces smoother motion (full round works best).  If I don't swing that lever around too fast, it stays connected:

pausob_0-1613763843887.png

 

 

 

Lastly, if you are only looking for roughly descriptive motion, then I think general connection could work here.

For example, I made a point on the lever part and the purple surface on the sliding plate slot part:

pausob_0-1613764392681.png

Then in the assembly:

pausob_1-1613764564439.png

(connection made in the lever part.  1st connection is the pin that constraints its rotation within the housing.  2nd connection is the general type, which makes the yellow point be coincident on the purple surface.

BF_7927341
4-Participant
(To:pausob)

Thank you for the solution!

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