Multi-body in skeleton?
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Multi-body in skeleton?
Hi everyone,
normally in the skeleton model solid geometry is not used.
Is this still the case with the advent of multi-body?
Have any of you tried using solid geometry in the skeleton model?
Do you think there are any advantages?
Floryn
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I would say that in general, solid geometry in a skeleton is still not considered a best practice. In some scenarios it could be warranted to include solid geometry and it is possible to have multiple bodies in a skeleton model.
To determine any advantage it may have, it would need to be done in the context of the design intent required to be captured and managed in Creo.
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric
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I would say that in general, solid geometry in a skeleton is still not considered a best practice. In some scenarios it could be warranted to include solid geometry and it is possible to have multiple bodies in a skeleton model.
To determine any advantage it may have, it would need to be done in the context of the design intent required to be captured and managed in Creo.
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric
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I have used multibody in skeletons. We use them for customer envelopes and keep out zones.
It is still the case that they do not count towards mass. There will be a mass if you run mass properties at the skeleton level but not at the assembly level that it gets assembled into (Creo ignores them from a mass perspective)
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I would never use solids in a skeleton. I would only use surfaces/quilts. I can't see any need to use a solid.
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