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Patterning constraints or connections so that Pro/Mechanism recognizes them?

JeffBerg
1-Newbie

Patterning constraints or connections so that Pro/Mechanism recognizes them?

I was able to pattern a sliding panel at 15 degree intervals over a 90 degree sector. When I "Edit Definition" of each of the sliding panels it appears that only the constraints that allow for the sliding boundary condition only applies to the original or "parent" panel & not the patterned panels. In fact, when I employ Pro/Mechanism to view the animation only the "parent" panel moves. Is there a way that patterning will apply the same constraints to all the panels or do I have to define constraints individually? If this can be done can you point me to an existing model and how to access it?

I have included my assembly with this posting. I am using Wildfire 4.0.


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1 REPLY 1

Attached are my current modifications to make the system work with patterning. However, this required me to make independent subassemblies with their individual servomotor mechanism. So to cover a 90 degree sector there are multiple servomotors which I believe is computationally inefficient. I would think if I could employ only 1 servomotor that would retract all of the panels the computational demand would greatly diminish.

Anyone with suggestions? The top level assembly is ciliary_body.asm.

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