Looking at the images, it looks like it can be corrected by changing the
gamma values. This can be done in an image editor. Also, just for the
heck of it, I did a search in the options dialog for "gamma" and found
an entry:
window_gamma Gamma correction to apply to images created by renderer.
Default value is 1.0.
Try it.
Paul
Nobles, Brian S. wrote:
> Nate,
> Rendering, you got to love it. The simple answer is No.
>
> What you see is fairly common amongst many renderers. Preview
> rendering is just that, a quick shot of what the colors/image may look
> like, where the lighting falls and where the camera is pointing. Not
> to mention texture map appearance, bump mapping, hdr alignment, etc....
>
> For most good renders expect to tweak until the output is right or
> until you get sick of tweaking. Do a test render with lower quality
> settings and at a smaller resolution until the light, color, camera,
> etc are what you like and then crank them up to full. Your sanity
> will appreciate you for it.
>
> Brian
>
>
>