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Hello,
Is there in CREO 2.0 a function similar to "midsurface by face pairs" that can be found in NX? I used to use it a lot for the design of hydraulic turbines blades...
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Sweeps like tangent origins, but it appears that chains can have sharp corners. So it worked exactly as you intended.
I added the part file. This is Creo 2.0 full version if you can use it.
In Creo Parametric, this is done with relations. You have several ways to get there including a saved measurement, or to use a feature's value and performing an operation on it (in this case, divide by 2).
Thank you for your answer Antonius, but...do you have an example???
How would you proceed with the two sets of surfaces highlighted?
Can you sketch the approximate solution of what you are thinking the result is? I am not certain of the solution you seek here.
Ok, from a 2D perspective, I am trying to generate a curve going through the centers of as many circles as possible, without having to draw it manually. Each circle is tangent to both purple curves.
Thank you clarifying that. This would be a complicated equation. I am not sure if there is any easy, or even reliable way to create a true "midcurve".
In your sketch you are showing the corners on the lower curves being ignored with your method. This means you can radius, or "round" these curves. Doing that allows you to us a variable section sweep to achieve your "midcurve". Is there an imaginary center point at the intersection of the top horizontal and the left vertical elements? You have to be very careful of how you use the normal of the swept line since it can interpreted in many ways. A constant angular sweep would assure distribution along a sweep would disregard the length of your two guide chains.
I will see what I can come up with, but do you understand how the radii are truncating the resulting midline?
First, Thank you for your Help Antonius. As you guessed, the curve starts at the middle point of the vertical/bottom segment, and ends at the middle of the horizontal/top segment. I was trying as much as possible not to temper the bottom curve, and sorry for ignoring the corners, it was not intentional .If adding rounds can help, I think I will make them as small as possible in order to keep the midline as close as possible to its intended shape. They tend to make the midline look smoother than it should, and it could be a problem in the end...
Also, my final goal here is to plot the distance covered by a point on the midcurve(The origin being the vertical/bottom segment ) against the surface of the circle centered on that point and tangent to the purple curves. The obtained curve is then compared with existing data.
I'm intending to do that using a "Field point" with "User-defined Analysis", Or "sensitivity analysis" in Mechanica...
Sweeps like tangent origins, but it appears that chains can have sharp corners. So it worked exactly as you intended.
I added the part file. This is Creo 2.0 full version if you can use it.
So this is what I came up with if we didn't do circles but determined a true midcurve if we have a theoretical "axis":
This is a Sweep using the Variable Section option.
The origin curve (1/4 arc) is located at the assumed center. Then there are 2 chains (guide curves). The chains are two separate sketches. The Sweep sketch is two equal length lines; one geometry, and one construction. As they sweep along the 1/4 circle, they vary to match equal lengths along the two chains. IN this case, the result is a surface. You can use the edge of the surface in a sketch for further processing.
FAST!!!!
Thank you I will try it!!!
I'm back with another question for you Antonius. what if your origin curve is not a 1/4 arc,but actually bstarts by a straigtht line like below?
does it still Work?
I know I'm replying to myself but....It does work...Thank you Antonius
You are welcome Stephany.
I did see the line at the end of the arc in your original model. In my model, the "origin" is a full 1/4 arc. The variable sketch will sweep normal to the arc I created in space. By default, the sketches need an orientation throughout the sweep. Often times, the geometry does not offer that normal so we need to create one. Chain 1 and Chain 2 are actually the guiding features of the sketch geometry. In the sketch, I made sure that the distance between the two intersecting points was divided by 2.
The difference in some cases is very subtle when in others is creates crossovers or incomplete sweeps where one or both ends are not the starts or ends. In your example, I choose to use a centerpoint because I was a assuming a toroidal geometry. However, rather than a true arc, I could have used an ellipse or spline as the Origin curve.
There really are a huge number of variations that your result could take on. That is part of what makes Creo so powerful... it rarely assumes -for- you. But this also means we have to think more critically as to what we are trying to achieve.