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Anybody else seeing this? Any idea how to fix?
Volume rough, using constant-load, the helical entry generates goto points only(cl data) resulting in linear moves when posted. Changing to follow-hardwalls or spiral and the helical entry becomes of series of circle commands (cl data) resulting in arc moves when posted. There is a huge difference in program size and readability.
Josh
Think we got this one figured out, the cause any way. The high speed tool path scans like constant load generate a variable helix that is compressed as it goes to depth, the standard scans like spiral generate a regular helix.
Josh