Question
Apply realistic aspects to the model and the surrounding environment
Goodmorning everyone,
in the Studio I saw that there is the possibility to apply shader and texture models in order to have realistic effects on the components.
Moreover, in an experience made by PTC Italia for Dallara I have seen that a scene background very similar to that of Creo Parametric can be applied.
Explain in detail how to do the 2 operations?
Thank you,
Matteo.

