Hololens and Vuforia Studio: Models are not oriented correctly
I have some problems with Vuforia View installed on Microsoft Hololens.
I tried to play the default "Studio Sample - HoloLens Experience", but the orientation of the quadcopter does not follow the orientation of the Thingmark.
I illustrated the situation that I see through the Hololens with Vuforia Studio, please see the attached picture: If I am the blue cube looking at the Thingmark as the blue arrow does, the quadcopter appears behind my head rotated as shown in the image. Theoretically the quadcopter should appear perpendicular to the thingmark. Instead here it seems to change the position according to the orientation of the hololens.
Then, I tried to create my own experience with a new model, that should have been perpendicular to the thingmark. The result is the same. Moreover, I also checked the "Tracked" and "Tracking indicator" in the thingmark options inside Vuforia Studio in this second experience; I can see the empty green hexagon at the base of my model that is oriented in a wrong position. I suppose that the green hexagon should coincide with the thingmark, but it does not happen.